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Christian Freeling (born 1 February 1947 in Enschede, the Netherlands) is a Dutch game designer and inventor of abstract strategy games, notably Grand Chess, Havannah, Hexdame and Dameo. "Christian's games often embody a desire to get to the heart of the concepts used in abstract games. This is most clearly displayed by his minimalist chess variant, Chad, and his version of column checkers, Emergo." Freeling's designs cover a range of game types. Several are endeavors to improve on established games that he concluded are flawed or limited in some way. Some introduce familiar game mechanics into uncommon settings. He regularly translates rules for his orthogonal board games to the hexagonal grid, resulting in new versions with altered properties – usually enhanced strategy and tactics options, and fewer draws. ==Notable games== Grand Chess utilizes the same compound pieces as Capablanca Chess, but connects the rooks giving immediate freedom of movement and "yields the better game" . Internet Grand Chess World Championships have been held, and NOST sponsored yearly tournaments beginning in 1998. A Grand Chess tournament in Yerevan in 1996 attracted 21 chess masters. Havannah, a connection game using hexagonal cells like Hex, offers subtler strategy and more varied tactics . The game was published by Ravensburger in 1981 and marketed for ten years, winning critical acclaim. In 2002 Freeling offered a €1,000 prize for any computer program in ten years that could beat him in even one game in a 10-game match, believing the nature of Havannah makes the game difficult to program and best played by human strategic thinking. In October 2012, via Internet, a 10-game match was conducted between Freeling and three Havannah bots. Freeling won by +7−3=0, losing two games to Lajkonik (Poland) and one game to Castro (Canada). Hexdame exactly translates international draughts rules to a hexagonal gameboard, increasing move options and tactics, and reducing draws. The World Draughts Federation (FMJD) has actively promoted Hexdame as an alternative to the 10×10 game. Dameo utilizes all 64 squares of the checkerboard and introduces linear movement of lines of men, similar to Epaminondas and Bushka, to speed play, enhance tactics and curtail draws. "Considerable work has already gone into analyzing Dameo, and some remarkable discoveries have been made in the area of endgame positions with just a few pieces left." 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Christian Freeling」の詳細全文を読む スポンサード リンク
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